Move with momentum.
Skate
Skate through abandoned streets and across rooftops with fluid, expressive movement, finding your own lines through the world.
Open-world sandbox · A game by Ness
An open-world sandbox about skating, mining, creating, and exploring within the remains of an abandoned world.
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SkateMiner is an open-world sandbox set among the remains of an abandoned world. Skate through deserted cities with fluid, expressive movement, mine the voxel environment with the Materializer, create structures through the blueprint system, and explore wherever your momentum takes you. There is no prescribed way to inhabit it: find your line, reshape the world, and leave your own structures among those left behind.
Move with momentum.
Skate through abandoned streets and across rooftops with fluid, expressive movement, finding your own lines through the world.
The Materializer
Use the Materializer to mine the world and stock up on materials. The same tool materializes your blueprints when you are ready to build.
Plan what comes next.
Lay out structures with the blueprint system, including shapes beyond a standard cube. Then use the Materializer and gathered materials to bring those plans into the world.
Follow what draws your eye.
Explore deserted cities and distant landscapes beneath unfamiliar skies, following whatever catches your eye.
From Ness
Development is underway. Major updates will be collected here as the world takes shape.
View development archiveStay with the journey
Get major development updates and invitations to future playtests.